It seems that art and technology are always evolving. It wasn’t long before the camera obscura (no, not these guys) was co-opted in the name of artistic endeavors and before the mechanical television became a versitile new kind of canvas. Now, with new media giving the art scene cause for pause, you’ve got to wonder, where are we headed with an art form that has no boundaries other than bandwidth?
Well, Ebert says it’s not video games. Ed Vespucciano says it might be virtual worlds such as Second Life. And other artists have taken it in the directions of generative art, hypertext literature, multimedia mash-ups, and world-wide participatory projects.
It may not be Wonder-Tonic’s Geocities-izer, but I’m not complaining. If you grew up in the early days of the web, or never got to experience life before Dreamweaver, this is a great web toy, hands down. Turn up your speakers for those MIDIS, and get nostalgic!
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